The overall aim was to explore approaches to decision-making and how decisions connect to our sense of self. The following themes were covered with students in Grades 9 and 11...
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Decision Making Workshop
Digital Safety Workshop
Digital Footprint - Classes 10, 11 & 12
by Sayantan Sen (Founder Digital Safety India, Parent of Sahyadri School)
Posted on February 22, 2026
We continued our discussion with students about digital footprints. In this term’s case-study-based workshop, students grappled with ethical questions about digital responsibility as they explored the ripple effects of their...
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Screen Addiction - Classes 8 & 9
by Sayantan Sen (Founder Digital Safety India, Parent of Sahyadri School)
Posted on February 21, 2026
Continuing our previous discussion, we explored how many children feel “addicted” to their phones, apps, or games. Through these discussions, we saw how the technology we use every day is...
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Peer Pressure - Classes 6 & 7
by Sayantan Sen (Founder Digital Safety India, Parent of Sahyadri School)
Posted on February 21, 2026
The situation
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Information Literacy - Classes 4 & 5
by Sayantan Sen (Founder Digital Safety India, Parent of Sahyadri School)
Posted on February 21, 2026
The situation
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Screen Addiction - Classes 7 & 8
by Sayantan Sen (Founder Digital Safety India, Parent of Sahyadri School)
Posted on September 22, 2025
Today’s students are growing up surrounded by digital media and technology. From social media and online games to streaming platforms and even AI, technology is part of everyday life. But...
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Digital Footprint - Classes 10, 11 & 12
by Sayantan Sen (Founder Digital Safety India, Parent of Sahyadri School)
Posted on September 22, 2025
As students transition from high school to higher education and the workforce, their online presence can have a profound impact on their future.
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Chatting Safely - Classes 6 & 7
by Sayantan Sen (Founder Digital Safety India, Parent of Sahyadri School)
Posted on September 22, 2025
Children play multiplayer online games, and in the course of a game, they speak, type, and communicate with one another. This can expose them to strangers online.
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